Pengaruh Penerapan Media Interaktif Berbasis Multimedia Untuk Pembelajaran Bahasa Inggris Di MTs. NW Ketangga Menggunakan Algoritma Naïve Bayes

Authors

  • Yahya Yahya Universitas Hamzanwadi
  • Amri Muliawan Nur Universitas Hamzanwadi

DOI:

https://doi.org/10.29408/jit.v5i1.4841

Keywords:

Learning media, Naïve Bayes, English

Abstract

The digital era is an era where almost all daily activities are facilitated by the presence of technology. Our entry into the digital era is a sign that old ways will be abandoned which are then replaced with new technologies and ways that are more practical and modern. These changes have changed the perspective and practice of learning in the world of education today. In order to carry out an effective and efficient education, the existence of learning media is very urgent, especially in the future. Moreover, since the COVID-19 virus has paralyzed almost all activities and has had a very large influence on teaching and learning activities at schools. The use of multimedia-based learning media in English lessons is expected to increase enthusiasm and interaction between teachers and students. Given that English has become the language most often used in various countries, both in social life and in the work environment. Learning media will be equipped with animations that will attract the attention of students, as well as with explanations that will make students understand the lesson faster. In addition, there are other additional elements in the form of audio, to make it easier for students to understand the pronunciation or pronunciation of words or sentences in the subject matter. The application of this interactive media will be used as material to obtain data about the effect of interactive media in increasing student understanding. The data collection results were processed using RapidMiner 5.0 Tools and the Naïve Bayes Algorithm. The results of data processing show an accuracy value of 90.96%, which means that the application of interactive media to English subjects in MTs. NW Ketangga is very influential in increasing students' interest and ability in understanding the material presented

Author Biography

Yahya Yahya, Universitas Hamzanwadi

Fakultas Teknik Universitas Hamzanwadi

References

R. Sri Rahayu, “Studi Literatur: Peranan Bahasa Inggris Untuk Tujuan Bisnis Dan Pemasaran,” vol. 1, no. 4, p. 149, 2018.

A. R. Nursifa, A. Orinda, and S. S. Pritanti, “Media Pembelajaran Interaktif Bahasa Inggris Kelas V Sekolah Dasar Negeri 02 Cinere,” J. CoreIT J. Has. Penelit. Ilmu Komput. dan Teknol. Inf., vol. 3, no. 1, p. 9, 2018, doi: 10.24014/coreit.v3i1.3381.

P. (2017) Ekayani, “Pentingnya Penggunaan Media,” no. March, 2017, [Online]. Available: https://www.researchgate.net/publication/315105651.

M. S. Fathurrahman Fathurrahman, Yupi Kuspandi Putra, “Media Pembelajaran Interaktif Pengenalan Huruf Berbasis Flash Pada Siswa Pendidikan Anak Usia Dini (PAUD)(Studi Kasus: Kelompok Belajar Tarbiyatul Ummah Tanak Kaken Sakra Barat),” Inform. dan Teknol., vol. 3, no. 2, pp. 211–219, 2020.

L. M. S. Aris Sudianto, “Penerapan Media Pembelajaran Interaktif Pelajaran Bahasa Indonesia Berbasis Android Untuk Kelas Vii Madrasah Tsanawiyah Nahdlatul Wathan Ketangga Sebagai Upaya Untuk Peningkatkan Minat Belajar Siswa Aris,” Infotek J. Inform. dan Teknol., vol. 2, no. 1, pp. 53–60, 2019.

I. Ayuningtyas, M. A. Fadhilah, and R. W. Arifin, “Media Pembelajaran Mengenal Hewan Dalam Bahasa Inggris Berbasis Multimedia Interaktif,” PIKSEL Penelit. Ilmu Komput. Sist. Embed. Log., vol. 6, no. 1, pp. 85–94, 2018, doi: 10.33558/piksel.v6i1.1403.

B. Hariman, “Sistem Informasi Wisata dan Budaya Pulau Lombok dengan Multimedia Intraktif Untuk Meningkatkan Kunjungan Wisata,” vol. 1, no. 1, pp. 1–10, 2018.

B. H. Hariman Bahtiar, Muhamad Wasil, “Digitalisasi Karya TGKH. Muhammad Zainuddin Abdul Madjid berbasis mobile sebagai media pembelajaran interaktif untuk pelestarian peninggalan pendiri Nahdlatul Wathan,” vol. 2, no. 1, pp. 1–7, 2019.

R. Gita Ardhy Nugraha, “Pengembangan Media Interaktif Berbasis Adobe Flash CS4 Professional Pada Pembelajaran Tematik Untuk Siswakelas 2 SD,” J. Chem. Inf. Model., vol. 7, no. 2, pp. 94–105, 2017.

H. Heryadi, D. Darmawan, and H. Hernawan, “Pengaruh Multimedia Interaktif Berbasis Adobe Flash Untuk Meningkatkan Motivasi Dan Hasil Belajar Siswa Pada Mata Pelajaran Kewirausahan,” JTEP-Jurnal Teknol. Dan Pembelajaran, vol. 2, no. 1, pp. 142–150, 2017.

D. T. P. Yanto, “Praktikalitas Media Pembelajaran Interaktif pada Proses Pembelajaran Rangkaian Listrik,” INVOTEK J. Inov. Vokasional dan Teknol., vol. 19, no. 1, pp. 75–82, 2019, doi: 10.24036/invotek.v19i1.409.

D. M. Ramli , M.Pd, “Media Teknlogi Pembelajaran,” pp. 1–3, 2012.

T. Nurrita, “Pengembangan Media Pembelajaran Untuk Meningkatkan Hasil Belajar Siswa,” MISYKAT J. Ilmu-ilmu Al-Quran, Hadist, Syari’ah dan Tarb., vol. 3, no. 1, p. 171, 2018, doi: 10.33511/misykat.v3n1.171.

G. De Donno and E. Cardarelli, “VEMI: A flexible interface for 3D tomographic inversion of time-and frequency-domain electrical data in EIDORS,” Near Surf. Geophys., vol. 15, no. 1, pp. 43–58, 2017, doi: 10.3997/1873-0604.2016037.

A. Sudianto and H. Ahmadi, “Rancang Bangun Sistem Informasi Penjualan Sparepart Motor Pada Bengkel Vinensi Motor Berbasis Web Guna Meningkatkan Penjualan dan Promosi Produk Pendahuluan Vinensi sepeda motor motor,” Infotek J. Inform. dan Teknol., vol. 3, no. 2, pp. 32–39, 2020

Downloads

Published

30-01-2022

How to Cite

Yahya, Y., & Nur, A. M. (2022). Pengaruh Penerapan Media Interaktif Berbasis Multimedia Untuk Pembelajaran Bahasa Inggris Di MTs. NW Ketangga Menggunakan Algoritma Naïve Bayes. Infotek: Jurnal Informatika Dan Teknologi, 5(1), 209–218. https://doi.org/10.29408/jit.v5i1.4841

Most read articles by the same author(s)

1 2 > >> 

Similar Articles

<< < 2 3 4 5 6 7 8 > >> 

You may also start an advanced similarity search for this article.