Pengembangan Aplikasi Sistem Informasi Smart Register Online Berbasis Android Menggunakan Algoritma BruteForce
DOI:
https://doi.org/10.29408/edumatic.v4i1.2106Keywords:
Android, Applications, BruteForce, Information System, PMBAbstract
The process of registering new students (PMB) for sharing information displayed on the website based PMB information system. However, constraints in the usage of the website are prospective students must monitor the website frequently to obtain information. If not accordingly a student is at risk of lagging behind the latest information. The research aims to expand a registration information system on the enrollment of student-based websites and developed into an Android-based application. So it is very easy for students to access PMB information, and registration through the Android application. This study designed an Android-based registration information system application using the waterfall method, brute force algorithm, integrated realtime firebase database and firebase storage cloud. The results of testing the brute force algorithm on the word search "S1 Informatics Engineering" with the input string "Informatics" carried out 8 steps of searching. These results by calculating the parameters of cyclomate complexity, region, and independent path from whitebox tests obtained the same results, the amount of 16. The results of testing blackbox method declared successful and as expected. So it can be concluded the development of an online smart register information apply the brute force algorithm is said to be feasible to implementation in the process of registering new students in accordance with the testing that has been done.
References
Amin, M. M., Maseleno, A., Shankar, K., Perumal, E., Vidhyavathi, R. M., & Lakshmanaprabu, S. K. (2018). Active Database System Approach and Rule Based in the Development of Academic Information System. International Journal of Engineering & Technology, 7(2.26), 95-101.
Choi, Y., & Park, D. H. (2017). Development of Youke mining system with Youke's travel demand and insight based on web search traffic information. Journal of Intelligence and Information Systems, 23(3), 155-175.
Irawan, A., Hasna, A., & Pahlevi, R. (2016). Sistem Informasi Perdagangan Pada PT Yoltan Sari Menggunakan PHP Berbasis Web. Jurnal Positif. 1(2), 8–15.
Kim, S. J., Bae, Y. M., & Choi, Y. J. (2018). Design and Implementation of Real-time Augmented Reality Building Information System Combined with 3D Map. Journal of The Korea Computer Graphics Society, 24(4), 39-54.
Klausen, P. (2017). Java 1: Basic syntax and semantics: Software Development. Diambil dari https://bit.ly/2AvJgMV.
Kouziokas, G. N. (2016). Geospatial based information system development in public administration for sustainable development and planning in urban environment. European Journal of Sustainable Development, 5(4), 347-347.
Pramana, A., Watrianthos, R., & Purnama, I. (2019). Sistem Informasi Pendaftaran Mahasiswa Baru Berbasis Android. Jurnal Informatika Upgris, 5(2), 121–125.
Pressman, R.S. (2015). Rekayasa Perangkat Lunak: Pendekatan Praktisi Buku I. Yogyakarta: Andi.
Sitanggang, A. L., Loi, M. H, & Indra, E. (2019). Rancang Bangun Aplikasi Sistem Ujian Masuk SMA Berbasis Android (Studi Kasus SMA Amir Hamzah Medan). Jurnal Sistem Informasi Ilmu Komputer Prima (JUSIKOM PRIMA), 2(2), 8-16.
Sumi, A. S., Purnawansyah, P., & Syafie, L. (2018). Analisa Penerapan Algoritma Brute Force Dalam Pencocokan String. SAKTI (Seminar Ilmu Komputer Dan Teknologi Informasi), 3(2), 88–92.
Utomo, R. P., Budiman, A., & Triono, J. (2017). Aplikasi Ujian Online Masuk Universitas Merdeka Madiun Berbasis Android. Jurnal Pilar Teknologi, 2(1), 29–39.
Yuni, P. (2019). Aplikasi Berbasis Android Penerimaan Mahasiswa Baru pada Universitas PGRI Madiun. SENATIC (Seminar Nasional Teknologi Informasi Dan Komunikasi), 2(1), 125–127.
Downloads
Published
How to Cite
Issue
Section
License
Semua tulisan pada jurnal ini adalah tanggung jawab penuh penulis. Edumatic: Jurnal Pendidikan Informatika bisa diakses secara free (gratis) tanpa ada pungutan biaya, sesuai dengan lisensi creative commons yang digunakan.
This work is licensed under a Lisensi a Creative Commons Attribution-ShareAlike 4.0 International License.