Perancangan E-Commerce Sebagai Media Pemasaran Kerajian Bambu

F. Lia Dwi Cahyanti, Fajar Sarasati, Widiastuti Widiastuti, Elly Firasari

Abstract


At this time progress economic in Indonesia is very rapidly, This is evidenced by the emergence of many newly pioneered business fields one of which is a company engaged in marketing. Each Company makes various efforts to keep the company be growing. UKM Kerajinan Bambu Brajan in Sleman Yogyakarta has a problem's promotion activities and product sales that are still traditional and manual. The purpose of this study is to design e-commerce as a traffic bamboo handicrafts on UKM  in Brajan village. With the creation of the e-commerce website as the marketing of products is expected to help traffic the product so that it can be widely known to the public. The waterfall model is what is used to design this product in systematic steps. This study produces a  ecommerce website that has been tested for its feasibility using the black box testing method. This Website provides information to consumers about the products in UKM Kerajinan Bambu Brajan, as well as provides a facility of the UKM in the process of selling and marketing products.


Keywords


Design; E-Commerce, Media; Marketing;UKM

Full Text:

PDF

References


Andriani, A. (2016). Manajemen Basis Data. Yogyakarta: Deepublish.

Fadhlurrahman, M. F. F., & Capah, D. A. H. (2020). Aplikasi Penyewaan Lapangan Futsal Berbasis Web. Edumatic: Jurnal Pendidikan Informatika, 4(2), 30–39. https://doi.org/10.29408/edumatic.v4i2.2412

Handayani, S. (2018). Perancangan Sistem Informasi Penjualan Berbasis E-Commerce Studi Kasus Toko Kun Jakarta. ILKOM Jurnal Ilmiah, 10(2), 182–189. https://doi.org/10.33096/ilkom.v10i2.310.182-189

Hasan, N. P. dan N. (2016). Perancangan Sistem Informasi Administrasi Tamu Hotel (Studi Kasus Pada Hotel Ganesha Purworejo). Journal Speed – Sentra Penelitian Engineering Dan Edukasi, 8(1), 36–43.

Hidayatullah, P. dan J. K. K. (2014). Pemrograman Web. Bandung: Informatika.

Muntohar, A. (2020). Sistem Informasi Data Klien Berbasis Java Pada Kantor Notaris dan PPAT Arif. Edumatic: Jurnal Pendidikan Informatika, 4(2), 58–67. https://doi.org/10.29408/edumatic.v4i2.2515

Novendri, M. S., Saputra, A., & Firman, C. E. (2019). Aplikasi Inventaris Barang Pada Mts Nurul Islam Dumai Menggunakan Php Dan Mysql. Lentera Dumai, 10(2), 46–57.

Nurmalasari, Anna, & Arissusandi, R. (2019). Rancang Bangun Sistem Informasi Akuntansi Laporan Laba Rugi Berbasis Web. Jurnal Sains Dan Manajemen, 7(2), 6–14.

Purnama, B. E. (2016). Konsep dasar Internet. Yogyakarta: Teknosain.

Puspitasari, D. (2016). Sistem Informasi Perpustakaan Sekolah Berbasis Web. Jurnal Pilar Nusa Mandiri, 12(2), 227–240.

Rosa AS, M., & Shalahuddin. (2015). Rekayasa Perangkat Lunak Terstruktur dan Berbasis Objek. Bandung: Informatika.

Soejono, A. W., Setyanto, A., & Sofyan, A. F. (2018). Evaluasi Usability Website UNRIYO Menggunakan System Usability Scale (Studi Kasus: Website UNRIYO). Jurnal Teknologi Informasi, XIII(1), 29–37.

Suryanto, A. (2016). Rancang Bangun Sistem Informasi Pendaftaran Artis Berbasis Web Menggunakan Model Waterfall. Jurnal Khatulistiwa Informatika, 4(2), 117–126.

Susilo, E., Wijaya, F. D., & Rudy Hartanto. (2018). Perancangan dan Evaluasi User Interface Aplikasi Smart Grid Berbasis Mobile Application. Jurnal Nasional Teknik Elektro Dan Teknologi Informasi (JNTETI), 7(2), 150–157.

Tohari, H. (2014). Astah-Analissis Serta Perancangan Sistem Informasi Melalui Pendekatan UML. Yogyakarta: Andi Offset.

Triyaningsih, S. L. (2012). Strategi Pemasaran Usaha Kecil dan Menengah. Jurnal Ekonomi Dan Kewirausahaan, 12(1), 37–46.

Winarno, Edy, A. Z. dan S. C. (2014). 24 Jam belajarPHP. Jakarta: Elex Media Komputindo.

Yuniva, I., Andriansah, A., & Maulina, D. J. (2018). Perancangan Sistem Informasi Penjualan Produk Hasil Daur Ulang Sampah Berbasis Website Dengan Pendekatan Metode Waterfall. Jurnal Media Informatika Budidarma, 2(4), 174–180. https://doi.org/10.30865/mib.v2i4.896




DOI: https://doi.org/10.29408/edumatic.v5i1.3275

Refbacks

  • There are currently no refbacks.


Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.

 

Statistik Pengunjung

Creative Commons License

Edumatic: Jurnal Pendidikan Informatika is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.