Pengembangan Media Lembar Kerja Siswa (LKS) Berbasis Web Pada Mata Pelajaran Jaringan Dasar

Juaeni Abadi, Baiq Desi Dwi Arianti, Rasyid Hardi Wirasasmita

Abstract


The aims of  this study is to develop teaching materials in the form of Web-Based Student Worksheet on the subjects of Basic Network at SMK Negeri 1 Sikur through web design development process and performance testing and system feasibility. The development model used in this research is the System Development Life Cycle (SDLC) Model with Waterfall method consisting of 4 main stages of development. The first stage is the analysis requirement that is divided into 2 namely the functional analysis and development analysis. The second stage is Design, consisting of system design using UML, interface design as well as database design. The third stage is the implementation and the fourth stage is testing, Based on the results of software testing that has been developed shows the results as follows: (1) manufacture of teaching materials in the form of Web-Based Student Worksheet has been through the process of web development from analysis to testing in accordance with web check list and system functions, (2) the performance of teaching materials in the form of Web-Based Student Worksheet as a whole fall into the category of "Eligible" with a percentage rate of 78.94%.


Keywords


Teaching Materials; Web-Based Students Worksheet; Waterfall Method

Full Text:

PDF

References


Arsyad, Azhar. (2014). Media Pembelajaran. Jakarta: PT Rajagrafindo Persada.

Anitah, S. (2010). Media Pembelajaran. Surakarta: Yuma Pustaka.

Firmansyah R, Saidah I. (2016). Perancangan Web Based Learning Sebagai Media Pembelajaran Berbasis ICT. Informatika. 3(2): 176-182.

Firmansyah Y, Udi. (2018). Penerapan Metode SDLC Waterfall Dalam Pembuatan Sistem Informasi Akademik Berbasis Web Studi Kasus Pondok Pesantren Al-Habi Sholeh Kabupaten Kubu Raya, Kalimantan Barat. Jurnal Teknologi dan Manajemen Informasi. 4 (1): 184-191

Hermawan R, Hidayat h, Utomo G.F. (2015). Sistem Informasi Penjadwalan Kegiatan Belajar Mengajar Berbasis Web. Jurnal Evolusi. 2015. 3(2).

Meisadri R, Indriani N. (2013). Pembangunan Game First Person Shooter 3d Alien Hunter. Jurnal Ilmiah Komputer dan Informatika (KOMPUTA). 2(1).

Pascapraharastyan A, Supriyanto A, Sudarmaningtyas, P. (2014). Rancang Bangun Sistem Informasi Manajemen Arsip Rumah Sakit Bedah Surabaya Berbasis Web. Jurnal Sistem Informasi. 3(1): 139-143.

Pressman, Roger S. (2002). Rekayasa Perangkat Lunak, Buku satu Pendekatan Praktisi (Edisi 7). Yogyakarta.

Rahman, Khaidir. (2016). Pengembangan Media Pembelajaran Berbasis Website Untuk Mata Pelajaran Programmable Logic Controller (PLC) Pada SMK Darussalam Makassar. Jurnal Inspiraton. 6 (2): 105-117.

Rohayati, M. (2014). Membangun Sistem Informasi Monitoring Data Inventory Di Vio Hotel Indonesia. Jurnal Ilmiah Komputer dan Informatika (KOMPUTA). 1(1): 1-8.

Rusman. (2012). Model-Model Pembelajaran: Mengembangkan Profesionalisme Guru. Jakarta: Rajawali Pers

Sugiyono. (2010). Metode Penelitian Kuantitatif, Kualitatif dan R&D. Bandung: Afabeta.

Sugiyono. (2011). Metode Penelitian Kuantitatif, Kualitatif dan R&D. Bandung: Afabeta

Sugiyono. (2012). Metode Penelitian Kuantitatif Kualitatif dan R&D. Bandung: Alfabeta.




DOI: http://dx.doi.org/10.29408/edumatic.v2i1.939

Article Metrics

Abstract view : 53 times
PDF - 34 times

Refbacks

  • There are currently no refbacks.


Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.

===============================================================

  Statistic Pengunjung EDUMATIC

Creative Commons License

EDUMATIC: Jurnal Pendidikan Informatika is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.