Implementation of augmented reality-assisted learning media on three-dimensional shapes

Authors

  • Surya Amami Pramuditya (SCOPUS ID: 55155495000), Mathematics Education Study Program, Universitas Swadaya Gunung Jati, West Java
  • Sri Pitriayana Mathematics Education Study Program, Universitas Swadaya Gunung Jati, West Java
  • Toto Subroto Mathematics Education Study Program, Universitas Swadaya Gunung Jati, West Java
  • Risnina Wafiqoh Mathematics Education Study Program, Universitas Muhammadiyah Bangka Belitung, Bangka Belitung

DOI:

https://doi.org/10.29408/jel.v8i2.5238

Keywords:

augmented reality, geometry, instructional media, three-dimensional shape

Abstract

This research is motivated by the low understanding of students in studying the object of geometry study. The media that had previously been used in the form of a spatial framework made of bamboo or iron turned out to take up quite a lot of space and was not practical to carry in large quantities. Therefore, efficient and practical media are needed to help visualize concrete objects in learning. This research aims to implement Augmented Reality (AR)-assisted learning media on the material of three-dimensional shapes. This study uses an explanatory qualitative method. The participant in this study was one student from one of the junior high schools in the Cirebon Regency. Data collection techniques used are through interviews and documentation. The analysis technique consists of three stages: data reduction, data presentation, and concluding. The results showed that the AR application could make it easier for the student to understand the material and solve the problem of three-dimensional shapes. However, the student still has a little difficulty using the application and is a little confused when identifying the parts of the cube because the image of the shape raised by the application is still not clear. This research implies that AR applications can make students' spatial abilities better.

Author Biography

Surya Amami Pramuditya, (SCOPUS ID: 55155495000), Mathematics Education Study Program, Universitas Swadaya Gunung Jati, West Java

References

Abdussakir. (2009). Pembelajaran geometri sesuai teori Van Hiele [Learning geometry according to Van Hiele's theory]. Madrasah: Jurnal Pendidikan dan Pembelajaran Dasar, 2(1), 1–13. https://doi.org/10.18860/jt.v2i1.1832

Cesaria, A., Herman, T., & Dahlan, J. A. (2021). Level berpikir geometri peserta didik berdasarkan teori Van Hiele pada materi bangun ruang sisi datar [Geometric thinking level of students based on Van Hiele's theory on the material of constructing flat sided space]. Jurnal Elemen, 7(2), 267–279. https://doi.org/10.29408/jel.v7i2.2898

Damayanti, M., Anni, C. T., & Mugiarso, H. (2018). Layanan informasi dengan media gambar untuk meningkatkan pemahaman sex edukation siswa [Information services with image media to improve students' understanding of sex education]. Indonesian Journal of Guidance and Counseling: Theory and Application, 7(1), 37–44.

Estheriani, N. G. N. & Muhid, A. (2020). Pengembangan kreativitas berpikir siswa di era industri 4.0 melalui perangkat pembelajaran dengan media augmented reality [Development of student thinking creativity in the industrial age 4.0 through learning devices with augmented reality media]. Insight: Jurnal Ilmiah Psikologi, 22(2), 118–129. https://doi.org/10.26486/psikologi.v22i2.1206

Fiantika, F. R., Budayasa, I. K., & Lukito, A. (2017). Membangun definisi genetis kubus melalui distorsi dan manipulasi objek spasial [Constructing a genetic definition of cubes through spatial object distortion and manipulation]. Jurnal Elemen, 3(2), 130–137. https://doi.org/10.29408/jel.v3i2.403

Hanan, R. A., Fajar, I., Pramuditya, S. A., & Noto, M. S. (2018). Desain bahan ajar berbasis augmented reality pada materi bangun ruang bidang datar [Augmented reality-based teaching material design on flat plane space building materials]. Prosiding Seminar Nasional Matematika dan Pendidikan Matematika (SNMPM), 2(1), 287–299. https://www.fkip-unswagati.ac.id/ejournal/index.php/snmpm/article/view/399

Hayashi Jr, P., Abib, G., & Hoppen, N. (2019). Validity in qualitative research: A processual approach. The Qualitative Report, 24(1), 98–112. https://doi.org/10.46743/2160-3715/2019.3443

Masyhud, M. S., Alfarisi, R., & others. (2021). Pengembangan media pembelajaran komik matematika asik (MASIK) berbasis augmented reality pada materi volume bangun ruang [development of fun mathematical comics learning media (MASIK) based on augmented reality on volume building materials]. Jurnal Ilmu Pendidikan Sekolah Dasar, 1(1), 7–29. https://jurnal.unej.ac.id/index.php/JIPSD/article/view/24755

Mustaqim, I. (2016). Pemanfaatan augmented reality sebagai media pembelajaran [Utilization of augmented reality as a learning media]. Jurnal Pendidikan Teknologi dan Kejuruan, 13(2), 174–183. https://doi.org/10.23887/jptk-undiksha.v13i2.8525

Ningtias, A., Hartoyo, A., & Suratman, D. (2013). Media augmented reality berbasis android dalam materi bangun ruang sisi datar siswa SMP [Android-based augmented reality media in building materials for middle school students' flat side space]. Jurnal Pendidikan dan Pembelajaran Khatulistiwa, 7(7), 1–11. https://jurnal.untan.ac.id/index.php/jpdpb/article/view/26160/75676577076

Nugroho, N. A. & Ramadhani, A. (2015). Aplikasi pengenalan bangun ruang berbasis augmented reality menggunakan android [Augmented reality-based space recognition application using android]. Jurnal Sains dan Informatika, 1(1), 20–24. https://jsi.politala.ac.id/index.php/JSI/article/view/76

Pamungkas, M. D., Rahmawati, F., & Dinara, H. A. (2020). Integrating GeoGebra into space geometry in college. 3rd International Conference on Learning Innovation and Quality Education (ICLIQE 2019), 397, 999–1006. https://doi.org/10.2991/assehr.k.200129.123

Pasani, C. F. (2019). Analyzing elementary school students geometry comprehension based on Van Hiele’s theory. Journal of Southwest Jiaotong University, 54(5), 1–11. https://doi.org/10.35741/issn.0258-2724.54.5.31

Ridder, H. G., Miles, M. B., Michael Huberman, A., & Saldaña, J. (2014). Qualitative data analysis. A methods sourcebook. Zeitschrift Fur Personalforschung, 28(4), 485–487. https://doi.org/10.1177/239700221402800402

Rusnandi, E., Sujadi, H., & Fauzyah, E. F. N. (2015). Implementasi augmented reality (AR) pada pengembangan media pembelajaran pemodelan bangun ruang 3D untuk siswa sekolah dasar [Implementation of augmented reality (AR) in the development of 3D space modeling learning media for elementary school students]. Infotech Journal, 2(1), 24–31.

Saputra, N. M. A. & Muharammah, N. W. (2020). Peran layanan bimbingan dan konseling sebagai internalisasi kemampuan adaptasi peserta didik pada era new normal [The role of guidance and counseling services as the internalization of learners' adaptive capabilities in the new normal era]. Prosiding Seminar Bimbingan dan Konseling, 75–79. http://conference.um.ac.id/index.php/bk2/article/view/83

Saputri, S. & Sibarani, A. J. P. (2020). Implementasi augmented reality pada pembelajaran matematika mengenal bangun ruang dengan metode marked based tracking berbasis android [Implementation of augmented reality in mathematics learning getting to know building spaces using android-based marked based tracking method]. Komputika: Jurnal Sistem Komputer, 9(1), 15–24. https://doi.org/10.34010/komputika.v9i1.2362

Serin, H. (2018). Perspectives on the teaching of geometry: Teaching and learning methods. Journal of Education and Training, 5(1), 131–137. https://doi.org/10.5296/jet.v5i1.12115

Situmorang, R. U. & Sopia, N. (2020). Meningkatkan hasil belajar siswa melalui penggunaan alat peraga pada materi geometri ruang [Improving student learning outcomes through the use of teaching aids in geometry materials]. J-PiMat: Jurnal Pendidikan Matematika, 2(1), 168–174. https://doi.org/10.31932/j-pimat.v2i1.686

Suharso, A. (2012). Model pembelajaran interaktif bangun ruang 3D berbasis augmented reality [Augmented reality based interactive learning model build 3D space]. Majalah Ilmiah SOLUSI, 11(24), 1–11.

Sulistyaningsih, D. (2014). Keefektifan model pembelajaran cooperative integrated reading and composition dalam meningkatkan kemampuan koneksi matematik [The effectiveness of the cooperative integrated reading and composition learning model in improving mathematical connection ability]. Jurnal Karya Pendidikan Matematika, 1(1), 14–23.

Sungkur, R. K., Panchoo, A., & Bhoyroo, N. K. (2016). Augmented reality, the future of contextual bobile learning. Interactive Technology and Smart Education, 13(2), 123–146. https://doi.org/10.1108/ITSE-07-2015-0017

Sutiarso, S. & Coesamin, M. (2013). Identifikasi kesalahan matematis siswa kelas V sekolah dasar dalam geometri [Identification of mathematics errors of grade V elementary school students in geometry]. Jurnal Pendidikan MIPA, 14(1), 33–37. https://doi.org/10.23960/jpmipa/v14i1.pp33-38

Umam, K. & Supiat, S. (2019). Pengaruh pembelajaran kooperatif tipe STAD dengan bantuan website terhadap kemampuan pemahaman konsep geometri siswa kelas VIII [The effect of STAD type cooperative learning with website assistance on the ability to understand geometry concepts of class VIII students]. Jurnal Elemen, 5(2), 170–177. https://doi.org/10.29408/jel.v5i2.1297

Wahyudi, E. E., Aminah, N. S., & Sukarmin, S. (2018). Pembelajaran optika geometri melalui problem based learning (PBL) ditinjau dari kemampuan berpikir kritis siswa dan kemampuan berpikir kreatif siswa SMA kelas X tahun 2014/2015 [Geometric optics learning through problem based learning (PBL) in terms of students' critical thinking ability and creative thinking ability of class X high school students 2014/2015]. Inkuiri: Jurnal Pendidikan IPA, 6(3), 49–60. https://doi.org/10.20961/inkuiri.v6i3.17842

Wardani, F. T., Ibrahim, M. Y., & Zakso, A. (2013). Penggunaan media gambar untuk meningkatkan pemahaman siswa pada mata pelajaran sosiologi [Using picture media to improve students' understanding of sociology subjects]. Jurnal Pendidikan dan Pembelajaran Khatulistiwa, 2(6), 1–12.

Downloads

Published

01-07-2022

How to Cite

Pramuditya, S. A., Pitriayana, S., Subroto, T., & Wafiqoh, R. (2022). Implementation of augmented reality-assisted learning media on three-dimensional shapes. Jurnal Elemen, 8(2), 480–493. https://doi.org/10.29408/jel.v8i2.5238

Issue

Section

Articles

Similar Articles

<< < 1 2 3 4 5 6 7 > >> 

You may also start an advanced similarity search for this article.