Powtoon Animation Video: A Learning Media for the Sixth Graders

G. A. P. Suprianti


In this global era, everything changes into technology-based likewise teaching method. In teaching, technology can be used as teaching variation and this study was aimed to develop technology-based English language learning media for sixth grade elementary students by using Powtoon animation video. This study’s objectives was for developing the prototype product. This study used Design and Development (D&D) method by three steps based on ADDIE model. The stages are analysis, design, develop. Since the steps used were only three, then the product was only in the form of prototype product. In order to develop the prototype product, Need analysis, designing the product based on the analysis, and then development were done. The product was quantitatively analyzed by using expert judgment. The result of the experts judgment showed that the prototype product was categorized as an excellent media after some revisions and suggestions from material and IT expert.


English for young learners, learning media, Powtoon

Full Text:



Basthomi, Y. (2007). Reviewing the Discourse on (Potential) “Enemies of Standard English.†TEFLIN Journal, 18(2), 159–168. https://doi.org/10.15639/teflinjournal.v18i2/159-168

Gilakjani, A. P. (2013). Factors Contributing to Teachers’ Use of Computer Technology in the Classroom. Universal Journal of Educational Research, 1(3), 262–267. https://doi.org/10.13189/ujer.2013.010317

Lee, L. (2015). Digital Media and Young Children‘s Learning: A Case Study of Using iPads in American Preschools. International Journal of Information and Education Technology, 5(12), 947–950. https://doi.org/10.7763/ijiet.2015.v5.643

Nurkancana, W., & Sunartana, P. (1992). Evaluasi Hasil Belajar. Surabaya: Usaha Nasional.

Richey, R. C., & Klein, J. D. (2016). Design and Development Research (1st Edition). Routledge.

Seemiller, C., & Grace, M. (2017). Move over Millennials, Generation Z is Here! Leadership Programs. Retrieved from http://www.forbes.com/sites/lauraheller/2015/08/14/move-over-millennials-generation-z-is-in-charge/

Semaan, C., & Ismail, N. (2018). The Effect of USing Powtoon on Learning English as a Foreign Language. International Journal of Current Research, 10(5), 69262–69265.

Suprianti, G. A. P., Mahayanti, N. W. S., & Kusuma, I. P. I. (2018). The Use of Flashcards as Teaching Media at Elementary Schools: Students’ and Teachers’ Perception. In 4th International Conference on English across Culture (pp. 378–391). Bali: Undiksha Press. https://doi.org/10.1029/jb095ib09p14089

Turgut, Y., & Irgin, P. (2009). Young Learners’ Language Learning via Computer Games. Procedia - Social and Behavioral Sciences, 1, 760–764. https://doi.org/10.1016/j.sbspro.2009.01.135

Þorvaldsdóttir, G. H. (2008). Songs as Teaching Resources in the Young Learners ’ ESL classroom.

DOI: https://doi.org/10.29408/veles%20journal.v4i2.2536


  • There are currently no refbacks.

Copyright (c) 2020 VELES Voices of English Language Education Society

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.

Creative Commons License

VELES Journal is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

VELES' Visitors

Contact Us: VELES: Voices of English Language Education Society;

Address: Faculty of Language, Arts, and Humanities, Universitas Hamzanwadi

Jl. TGKH M. Zainuddin Abdul Majid no. 132 Pancor, Selong-Lombok Timur, NTB, Indonesia. Email: [email protected]